Look Around! A Learning Framework for VR

This post was originally published by Mona Voelkel on Literacy Studio. We are pleased to introduce our audience to Mona's work and excited to welcome Mona to our team of ThingLink Certified Educators.

 

I was very excited and honored that my VR lesson was included in a “Getting Smart” article, “3 Ideas for Using Virtual Reality with Place Based Ed”  by Emily Liebtag.

This article touched on the use of VR before and after trips to actual destinations but the same thinking can be applied to a completely virtual learning cycle.  Trips to grand locations are not always possible in reality but much can be learned by “visiting” these places virtually.

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ThingLink VR Bootcamp is Here!

An increasing number of educators are interested in including ThingLink and the new 360 photo editor for VR in their toolkits. We recognize the value and importance of providing busy educators with professional development to effectively incorporate new tools and teaching practices into instruction, and we are pleased to launch ThingLink 360/VR Bootcamp for Educators!

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Become a ThingLink Certified Educator in 3 Steps

An increasing number of schools are interested in including ThingLink and the new 360 photo editor for VR in their toolkits. This is an exciting time for us and we recognize the need to build a very strong and talented team of experts who can help us grow. We are excited to announce the new ThingLink Certified Educators Program. If you love ThingLink and would like to be part of this team, we invite you to complete the 3 step process.

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5 Reasons to go Back-to-School with ThingLink

Throughout the summer, teachers have been busy piloting the use of ThingLink 360/VR to explore great ways to use our newest tool in the classroom. We’re excited about the possibilities that exist for engaging students in learning like never before. To celebrate, we’re having a BACK2SCHOOL sale! Please consider 5 reasons to go back-to-school with ThingLink this fall.

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Create a Travel Guide and Tour

The next activity in the ThingLink Summer VR Challenge is to create a travel guide as a model for a project that encourages students to construct knowledge as they create. Explore the image above for a simple example, created using a CC licensed image found in the equirectangular group of Flicker.

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Celebrating Vocabulary and Teacher Challenge Participants

Our ThingLink Summer VR Challenge is in full-swing and we are extremely excited about introducing our participants and sharing the vocabulary lessons that have been created!

We hope you will explore the map at the top of this post to meet the Digital Selves of the talented participants leading the way through this self-paced challenge. The map will be updated again to include more participants as they make it through the activity.

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Explore These 360/VR Vocabulary Lessons!

We are extremely pleased to share the first round of interactive 360/VR vocabulary lessons created by amazing educators participating in the ThingLink Summer VR Challenge. These 360/VR pioneers have created highly engaging lessons filled with annotations that guide the learning and provide students with flexible learning paths to ensure success for all learners. They offer opportunities to collect data to personalize instruction and they model good digital citizenship through the use of proper source crediting of images licensed for reuse.

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Activity 2: Vocabulary Across All Languagues

Every ThingLink starts with an image.

This week’s ThingLink Summer VR Challenge activity will help educators learn how to create a simple, yet powerful vocabulary lesson that starts with a 360 image. You will add tags to the image to introduce students to new words and concepts and build vocabulary.

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Summer VR Challenge: Mapping Our Digital Selves

Some participants in the ThingLink Summer VR Challenge have successfully completed the first activity, Design Your Digital Self. Meet the educators who are leading the way and connect with them. The map will be updated with additional Digital Selves weekly throughout the challenge.

Several participants have asked where to turn in your Digital Selves. There is a Google form built into the lesson, also accessible here:

Turn in Your Digital Self

There is still time to Take the ThingLink Summer VR Challenge to pilot the use of our new 360/VR Tag Editing tool. Sign up today and we will walk you through the steps to get started creating interactive 360/VR lessons!

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Collecting Data for the ThingLink Summer VR Challenge

One of the greatest benefits of using ThingLink EDU as a tool for learning is the ability to easily build in data collection for assessment, planning, and personalized learning. Participants in the Summer VR Challenge will discover Google Forms woven throughout the lessons. Look for the icons to access these forms on the 360 World Map as you work your way through Lesson 1: Get Started with the ThingLink Summer VR Challenge.

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