ThingLink has always been a tool that allows users to capture learning on the go. Explorers can use whatever portable device is handy to tell digital stories about locations and experiences on the spot. This is a fantastic way to engage learners of all ages in deep learning about locations and kick it up a notch! Please explore 2 narrated 360/VR audio tours created on location and on-the-spot and consider putting ThingLink in your pocket the next time you go on an adventure!
Perhaps the best gift of the season is to be able to enjoy spending time with family and friends. To help you enjoy this special time, we’ve created an interactive guessing game for the whole family to play together.
Guess What is a 360-degree guessing game where players need to determine where they are, or what they see, within 30 seconds. In this version of the game, you are guessing where in the world are you. Try it with friends and family, and see how many cities each of you gets right!
If you happened to get a 360 camera from Santa Claus and you are looking for a great way to use it, we have a little activity for you: You can build your own 360 guessing game. All you need to do is put together a channel of 360 images on ThingLink, and email it to us at firstname.lastname@example.org. We will feature the best guessing games from around the world on our blog and newsletter!
At ThingLink, we are big fans of the idea that immersive storytelling brings people together. We think you will agree when you explore Guess What.
Have you been searching for an easy way to acquire 360° images, but don’t have a 360° camera? In this blog post you will learn the simple steps needed to download a 360° image from Google Street View (GSV) using Pano Fetch and upload it to ThingLink. This process only takes one minute and will provide you with a vast library of high quality 360° images covering many topics.
Today’s image of the week is an example of a seamless way to power place-based learning. Interactive Rocks & Minerals of the Carolinas was created by Clemson University student Benjamin Kelly as part of a story map project in Kelly Lazar’s course at the university. The project is available online in Clemson University’s Bob Campbell Geology Museum.
When Tara Hardy and Angela Brown wanted to turn Detroit Public Tv’s December’s Online Digital Adventure into an interactive 360 field trip, they reached out to ThingLink to extend the walls of the classroom and power the learning. We’re glad they did!
This week’s ThingLink Certified Educator Guest Post takes a bit of a different twist as week take a look at using ThingLink as a tool to create interactive 360 Virtual Field trips. We are excited to extend an invitation to teachers and their students to join us in DPTV’s Digital Adventure, featuring ThingLink 360/VR. on December 13th, 14th and 15th.