Category : Virtual Reality

Create a Travel Guide and Tour

The next activity in the ThingLink Summer VR Challenge is to create a travel guide as a model for a project that encourages students to construct knowledge as they create. Explore the image above for a simple example, created using a CC licensed image found in the equirectangular group of Flicker.

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Celebrating Vocabulary and Teacher Challenge Participants

Our ThingLink Summer VR Challenge is in full-swing and we are extremely excited about introducing our participants and sharing the vocabulary lessons that have been created!

We hope you will explore the map at the top of this post to meet the Digital Selves of the talented participants leading the way through this self-paced challenge. The map will be updated again to include more participants as they make it through the activity.

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Explore These 360/VR Vocabulary Lessons!

We are extremely pleased to share the first round of interactive 360/VR vocabulary lessons created by amazing educators participating in the ThingLink Summer VR Challenge. These 360/VR pioneers have created highly engaging lessons filled with annotations that guide the learning and provide students with flexible learning paths to ensure success for all learners. They offer opportunities to collect data to personalize instruction and they model good digital citizenship through the use of proper source crediting of images licensed for reuse.

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Get Started with the ThingLink Summer VR Challenge

Welcome to the ThingLink Summer VR Challenge! The first lesson is designed to help all participants learn to explore and create while you engage in constructive play. You will also begin to connect with others by Designing Your Digital Self with ThingLink. Those interactive images will be added to the 360 map you see at the top of the page. Let’s begin!

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ThingLink at #ISTE2016

ThingLink made a big splash at ISTE2016 with interactive 360/VR lessons. Educators were excited to discover the powerful possibilities of using the sleek new tool to design learning experiences on top of breathtaking 360 images. Many thanks to Naomi Harm and Dell for inviting us to display our images on the gorgeous, new 70 inch LED touch display! Everyone loved exploring the 360/VR lesson on London, above. Explore the lesson in full-screen mode for the best experience.

 

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Explore Resources from #ISTE2016

  • Find a link to participate in the ThingLink Summer VR Challenge, a self-paced and free pilot with pedagogy. Sign up to gain access to the 360/VR Tag Editing tool and learn to create and share interactive 360/VR images.
  • Find the coupon ISTE2016 to become a 360/VR Pioneer and lock in pioneer pricing, for life. Get the 360/VR tag editing tool plus all of the premium features of ThingLink for $100 per year for life. Take advantage of this ISTE2016 coupon today.

 

Take Aways from #ISTE2016

At ISTE2016 I had the opportunity to hold my first hands-on training session using ThingLink 360/VR. The room was filled with educators using a variety of devices. I’m happy to report that participants were able to work in teams to add tags to 360/VR images easily with very simple, basic directions. They were able to generate ideas for using ThingLink to meet their teaching and learning needs. It is an honor to empower educators with tools that help them transform teaching and learning, and ThingLink 360/VR is a tool that can do that!

Next Post: Get Started with the ThingLink Summer VR Challenge

Many educators at ISTE2016 stopped by the EdTech Coaches Playground to chat with  Jodie Johnston and I about the ThingLink Summer VR Challenge. Jodie and I met during the 1st ThingLink Summer Challenge 3 years ago, and it was such fun meeting face-to-face and working together to invite educators to join us this year! Teachers who recently registered for the summer VR Challenge are being given access to the 360/VR tag editing tool and the teacher challenge is about to begin! 

–>Sign up

 

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Celebrating #ISTE2016

To celebrate #ISTE2016, ThingLink is offering our new 360/VR Tag Editing tool to individual educators for use with students at pioneer prices! Educators can gain access to this engaging interactive tool for annotating incredible 360/VR images for $10 per month, billed annually. Take advantage of this offer now through the end of June to unlock the powerful possibilities of teaching and learning with ThingLink 360/VR.

Enter the Coupon ISTE2016 at Checkout 

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3 Reasons to Take the ThingLink VR Challenge This Summer

 The ThingLink Summer VR Challenge for coaches, teachers and students will provide opportunities for participants at all levels to work together to explore and create interactive 360/VR activities for teaching and learning. This challenge is free, self-paced and designed to help teachers successfully embrace the powerful possibilities of the 360/VR Editor. We invite educators from across the globe to participate! Here are 3 reasons to take the ThingLink Summer VR Challenge.
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Dive Into ThingLink VR This Summer!

Scroll around this 360 image to learn more.
The ThingLink Summer VR Challenge for coaches, teachers and students will provide opportunities for participants at all levels to work together to explore and create interactive 360/VR activities for teaching and learning. This challenge is free, self-paced and designed to help teachers successfully embrace the powerful possibilities of using 360/VR images in education. We invite educators from across the globe to participate! Sign up for more information about the ThingLink Summer VR Challenge.

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ThingLink launches Virtual Reality Lessons App For Education

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We are excited to launch VR Lessons, our first virtual reality content app. The app is designed for elementary school students, their teachers and parents.

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What Would You Like Your Students to Explore via Virtual Reality?

Curiosity Rover Explores Mars

Would you like your students to explore Mars, visit historic places, or dive deep into the ocean? We have received many requests from educators with great ideas for interactive VR lessons, so we decided to invest in producing ready-made lessons ourselves. This means we will be shooting and licensing 360 images and videos for creating immersive learning experiences that will help students travel to places they can’t explore in the real world.

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